haracter Animation Reel

ANIMATION //
Modeling & Texturing //

I modeled this one for one of my Scenes

A Room I modeled for the protagonist on the short I'm working on.

this was a texturing homework playing around with subsurface texturing to mimic real life skin look. Ogre head was not modeled by me. I was responsible for texturing and unwrapping.

this was one of our speed sculpt challenge. Modeling the base mesh and sculpting took 2 hours and a half. This was my attempt to capture will smith's likeness :)

Modeled this in Maya and sculpted in ZBrush this is a model of one of my characters. Concept art, modeled and textured by your truly.

a personal animation I'm currently working on everything modeled, textured, concept by yours truly. This is about a those nights where you just cant sleep and all the random genius and insane thoughts pass through your head
DIGITAL ART //









TRADITIONAL ART //











